Charms

Charms are the primary long term progression in Popup Dungeon. Charms can be obtained for free from tokens awarded based on performance in a run, purchased with gold from the tokenator, or from combining charms together. Up to 5 charms can be equipped and active at a time. They provide minor to major bonuses that apply to all party members across all runs. They range in rankings from lowest at plastic to highest at Perfect Diamond, which determines the potency of their bonus, as well as the effect they have on the dynamic difficulty of encounters.

Non-Unique Charm List
Aim Charm Increases Aim of all party members. Armor Penetration Charm Increases Armor Penetration of all party members. Back Defense Charm Increases Back Defense of all party members. Back Power Charm Increases Back Power of all party members. Category Defense Charm Increase Elemental/Energy/Physical Defense of all party members. Clock Charm Increases Speed & Haste of all party members. Cover Charm Increases Cover of all party members. Critical Chance Charm Increases Critical Chance of all party members. Damage Absorption Charm Party Members absorb a set amount of damage per round. Damage Reflect Charm Increases Damage Reflect of all party members. Defense Charm Increases defense of all party members. Evasion Charm Increases evasion of all party members. Flank Defense Charm Increases Flank Defense of all party members. Flank Power Charm Increases Flank Power of all party members. Focus Charm Increases Focus of all party members. Front Defense Charm Increases Front Defense of all party members. Front Power Charm Increases Front Power of all party members. Hammer Charm Increases Power & Armor Penetration of all party members. Haste Charm Increases Haste of all party members. Healing Charm Heals all party members per round. Healing Received Charm Increases Healing Received of all party members. Health Charm Increases health of all party members. Imbue Damage Charm Damage dealt by party members deal additional damage of a specific source and type. Imbue Dispel Charm Damage dealt by party members dispels buff potency per damage dealt. Imbue Kill Charm Damage dealt by party members has a chance of killing per damage dealt. Imbue Statistic Charm Damage dealt by party members lowers a specified statistic of a target per damage dealt. Imbue Status Charm Damage dealt by party members has a chance of inflicting a status per damage dealt. Initiative Charm Increase Initiative of all party members. Juggernaut Charm Increase Mobility & Stability of all party members. Life Siphon Charm Increase Life Siphon of all party members. Lucky Charm Increase Critical Chance & Evasion of all party members. Mobility Charm Increase Mobility of all party members. Power Charm Increase Power of all party members. Purging Charm Purges all party members removing debuffs at the start of each round. Reflexes Charm Increase Reflexes of all party members. Resistance Charm Increase Resistance of all party members. Source Defense Charm Increase Mundane/Magical Defense of all party members. Speed Charm Increase Speed of all party members. Soldier Charm Increases Cover & Reflexes of all party members. Stability Charm Increase Stability of all party members. Status Defense Charm Increase Status Defense of all party members. Sumo Charm Increase Health & Evasion of all party members. Support Charm Increase Support of all party members. Thurible Charm Increase Support & Status Defense of all party members.

Trivia

 * Before beta: 0.986, there was a recipe to raise the level of a non-unique charm by sacrificing a unique charm to it.
 * Before beta: 0.986, charm tokens when redeemed could scale down to a unique charm of any level below them.